Roads are not visible
-
- Posts: 3
- Joined: Sun Jan 10, 2016 8:58 pm
Roads are not visible
Since 10.Jan 2015 roads are not visible.
Re: Roads are not visible
You are right, roads are not visible at the moment. I wonder how that could have happened. We'll have to fix that. Thanks for the bugreport.
Andreas
Andreas
Re: Roads are not visible
There has been commit changing network protocol about extras today. As roads are one kind of extras, I would suspect that one.
Re: Roads are not visible
Looks like the server speaks the old protocol while the client speaks the new version.cazfi wrote:There has been commit changing network protocol about extras today. As roads are one kind of extras, I would suspect that one.
Re: Roads are not visible
Thanks, fixed it now. I forgot to recompile Freeciv during the last deploy.sveinung wrote:Looks like the server speaks the old protocol while the client speaks the new version.cazfi wrote:There has been commit changing network protocol about extras today. As roads are one kind of extras, I would suspect that one.
Andreas
-
- Posts: 20
- Joined: Thu Mar 19, 2015 2:00 pm
- Location: Bradley, Illinois
- Contact:
Re: Roads are not visible
The roads are visible, but the buildings and wonders made are not visible in a city's improvements box.
Re: Roads are not visible
I'll try to get a fix for this released later today. I'm not sure how to fix it yet. Thanks for reporting.
Re: Roads are not visible
The server and web client are out of sync again. The server is newer than the web client.AndreasR wrote:I'm not sure how to fix it yet.
Re: Roads are not visible
This has been fixed now, the problem was due to time constraint on my part.sveinung wrote:The server and web client are out of sync again. The server is newer than the web client.AndreasR wrote:I'm not sure how to fix it yet.
Andreas
Re: Roads are not visible
The most recent version of Freeciv-web from github master has now been released to the production server. Enjoy!