Now that datafile formats are mostly stabilized, I made a new alpha build. Some of the modpacks available with modpack installer are not yet updated to the current format, but those that are, are unlikely to get broken again soon. The build has been made from S2_6 revision 29990 (committed a couple of days ago already - it took me a while to get things moved around).cazfi wrote:For Windows users not afraid of bugs and other issues of a development version, there's a "2.6-alpha0" build to provide some taste of what 2.6 will be like: http://download.gna.org/freeciv/package ... .6-alpha0/
2.6 datafile format is not frozen yet, so all the custom modpacks are in flux and subject to change. Don't expect things you install via 2.6-alpha0 modpack installer to work on that revision; at the time of writing this I've updated variant2 to be compatible with the alpha0 build. In the coming days I'll update some more modpacks, but eventually they will also get updated to even newer format making them incompatible with alpha0 again.
The build is from freeciv svn branch S2_6, revision 28706 (committed this, 04-Apr-15, morning).
http://download.gna.org/freeciv/package ... .6-alpha1/
The main S2_6 datafile format ticket is task #7814 in case you're interested what things are still open on that front.
S2_6 network protocol is not yet frozen either, so client/server from this build will not work with counterpart from some other S2_6 revision.
Note that freeciv-ruledit.exe is included only as part of Qt-client package. Ruledit is a Qt-program, so it doesn't much increase size of a package that already has Qt libraries in, but including Qt libraries just for it to other packages would make no sense.