The small colorful little person pattern
The small colorful little person pattern
There are different color person patterns in the city info window, what do the litter color person patterns stand for, yellow for waht? green for? blue for? thanks
Re: The small colorful little person pattern
Background color indicates happiness level of the citizen.
- Alien Valkyrie
- Elite
- Posts: 513
- Joined: Sun Feb 10, 2013 10:21 pm
- Location: Stuttgart, Germany
Re: The small colorful little person pattern
Green = Happy
Blue = Content (normal)
Yellow = Unhappy
Red = Angry (never actually seen this one ingame)
Blue = Content (normal)
Yellow = Unhappy
Red = Angry (never actually seen this one ingame)
~ AVL
Re: The small colorful little person pattern
It's red/angry when there are some units outside the national borders under repubic/democracy
Re: The small colorful little person pattern
Thanks, hope to see the 2.5.0, the game is great.
Re: The small colorful little person pattern
2.5.0-beta1 is already more fun than 2.4.3. But if you are on Windows do not disable Autosave, you'll need it when the client crashes. You can clean up unused old auto-save files manually. With Autosave you can also undo stupid errors (clicked something you didn't want to click), just leave the game and start at the last auto-saved turn again. But don't cheat, there is no "undo" against human players
Re: The small colorful little person pattern
That's why I recommend running server separately despite the client's ability to spawn one internally - if the client crashes, the game/server won't be affected.dunnoob wrote:2.5.0-beta1 is already more fun than 2.4.3. But if you are on Windows do not disable Autosave, you'll need it when the client crashes.
Re: The small colorful little person pattern
Yes, I have a vague (1995) idea, what you're talking about for POSIX platforms, or anything else that isn't Windows.cazfi wrote:if the client crashes, the game/server won't be affected.
From my POV as single player on Windows the server is (and for some years always was) rock solid; not confused by a crashing client, no matter how it was started.
Re: The small colorful little person pattern
Are you saing that in Windows server spawned by the client (child of client) is not shut down when client (the parent) closes, crashing or otherwise?
As for server's stability; I have almost constantly automatic all-AI games running, so my computer alone stress tests any new server releases thousands of hours. Client gets significantly less such automatic stress testing, and the coverage in those tests that run is very poor (not clicking around, but just following the game as observer).
As for server's stability; I have almost constantly automatic all-AI games running, so my computer alone stress tests any new server releases thousands of hours. Client gets significantly less such automatic stress testing, and the coverage in those tests that run is very poor (not clicking around, but just following the game as observer).