ahfretheim wrote:Caedo wrote:Longturn gaming is online multiplayer(not Freeciv-web) with 24-hour-turns, so a big group of people from all over the world could theoretically play together. You log on at least once a day and make your moves, maybe have a conversation with the leader of a different civilization etc...
That sounds horrible.
Well, it is not.
It is much funnier than a single player game. Never played online without longturn, but I really can't imagine how can you play a whole game in a run, without interruptions, and without limiting to 2 or 3 opponents.
With longturn kind of game, human players are usually around 30 (often ranging between 20 to 40), and the pace is VERY slow (althou we use to set, e.g., x2 or x3 multiplier to unit mps, which also makes much more interesting the terrain georgraphy) but the game is infinitely deeper. Invasion plans has to be discussed for days with allies, and when you prepare a military campaign you draw "scenario" maps for allies convenience.
OR - and this is how 90% of players play - you can just login some 15 minutes daily and make your move.
Games last usually some 3-4 months.
In GreatTurn website, privee forums for alliances are provided, and you can also find a history section where you can leave the annals of your civilization, and which will be automatically published when the match is over.
Also, as in Longturn.org, each match has a preparation period of several weeks, in which everyone can discuss and vote game settings about map, rulesets and so on. Greatturn has a senior administrator (Davide) who fix technical problems and who we call our Benevolent and Almighty God, cause sometimes use his superpowers during the game to solve some issue (kind of voyeuristic God, I have to say
)
I can't explain properly how deeper, more challenging and more involving is to play with many involved human players, and how "poor" will you find to play alone once you tried longturn games.
Longturn games are Freeciv at its best, you should definitely give it a try.