Tech requisites

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Posts: 20
Joined: Mon Sep 23, 2013 6:28 am

Tech requisites

Postby Dox4242 » Thu Feb 13, 2014 5:02 am


I just saw a suggestion rather deep in the above linked thread and wanted to ditto it (otherwise: bump! or +1, or whathaveyou)

To summarize: allow techs to require 3 or more prerequisites (more details in original post).