Quid the Gov?

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
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Arbogast
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Quid the Gov?

Postby Arbogast » Tue Jan 07, 2014 5:14 pm

Who plays with the Governor (CMA)? :roll:
Who understands it? :roll:
Who can explain? :roll:

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GriffonSpade
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Re: Quid the Gov?

Postby GriffonSpade » Tue Jan 07, 2014 9:59 pm

CMA first tries to satisfy all minimum reqs, if it can't, it shuts off. Then it tries to get the highest 'value' of resources. For example, if gold's priority is set to 3, each 1 gold has 3 value.

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Arbogast
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Re: Quid the Gov?

Postby Arbogast » Tue Jan 07, 2014 10:48 pm

GriffonSpade wrote:CMA first tries to satisfy all minimum reqs, if it can't, it shuts off. Then it tries to get the highest 'value' of resources. For example, if gold's priority is set to 3, each 1 gold has 3 value.

That's what I don't understand!
By the way, why is it that I get better returns with 'celeb & growth' instead of 'max-growth'?
Who has those settings?

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Caedo
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Re: Quid the Gov?

Postby Caedo » Wed Jan 08, 2014 3:41 pm

If you get better results with celeb and growth, the reason for that is probably that your city is built in a way that it can celebrate easily, and that causes rapture growth after a few turns.
~S.C. L.