Hi everyone, I recently upgraded to a 4K monitor and noticed that Freeciv 3.3 sometimes displays strange map glitches—tiles overlapping, terrain not aligning properly, and some units appearing in the wrong positions. I’ve tried adjusting the resolution and changing graphic settings in-game, but the issue persists.
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Has anyone experienced similar problems, and is there a reliable way to fix map rendering on high-resolution displays without downgrading the monitor resolution?
How to Fix Map Rendering Glitches in Freeciv 3.3 on High-Resolution Monitors?
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Re: How to Fix Map Rendering Glitches in Freeciv 3.3 on High-Resolution Monitors?
Which client are you using?
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Re: How to Fix Map Rendering Glitches in Freeciv 3.3 on High-Resolution Monitors?
I was seeing some similar issues in 3.1.5 using the qt client when the zoom level was changed. 3.2.0 has been looking OK.