Personality type and ruleset preference
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Re: Personality type and ruleset preference
Re. trade goods - I'm likely mis-remembering Civ I, it's been too long. I didn't know about them being added in freeciv-3.0 - I've been waiting for the official beta release to start playing with it, will check it out.
Re: Personality type and ruleset preference
What are your thoughts on the inclusion of commodity-specific caravans, as mentioned by Dino the Dinosore, and do you believe it's a feature that could add value to modern rulesets?
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Re: Personality type and ruleset preference
I actually made a Ruleset that does this very thing, and provides bonuses for certain resources. Check it out here:Dino the Dinosore wrote: ↑Tue Mar 16, 2021 2:29 am Re. trade goods - I'm likely mis-remembering Civ I, it's been too long. I didn't know about them being added in freeciv-3.0 - I've been waiting for the official beta release to start playing with it, will check it out.
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