More terrain types

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
cazfi
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Joined: Tue Jan 29, 2013 6:54 pm

Re: More terrain types

Post by cazfi »

XYZ wrote: Sat Oct 14, 2023 4:06 pmFound also these.
Would it be possible to get similar three (or at least one) volcano sprites for hexemplio? One inactive, and two frames of eruption. One sprite would already enable use of volcano terrain in custom rulesets, multiple frames would allow me to play with some animating ideas.
cazfi
Elite
Posts: 3111
Joined: Tue Jan 29, 2013 6:54 pm

Re: More terrain types

Post by cazfi »

cazfi wrote: Sun Jan 07, 2024 6:21 pmmultiple frames would allow me to play with some animating ideas.
Like demonstrated with existing amplio2 volcano: https://www.cazfi.net/freeciv/volcano.mp4

This is not client side animation support, but just server side lua script altering terrain types. Maybe not very good use of computing resources, but at least this shows that it can be done on some scale while we wait for proper client side animation support.
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