Allow immediate extra addition/removal in ruleset

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
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danau
Posts: 15
Joined: Wed Apr 25, 2018 6:13 pm

Allow immediate extra addition/removal in ruleset

Post by danau »

Similar to http://forum.freeciv.org/f/viewtopic.ph ... a77dd9a2fb, but for adding and removing of extras.
For my own ruleset I'm specifically interested in "free pillaging" that allows units to destroy certain improvements and move on in the same turn (pillaging with 0 movement costs).
I can imagine that this might also be useful for "quick road building" type of rulesets, where a single unit could build road on multiple tiles in the same turn.
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Danau (Peter van der Meer)
Elefant
Hardened
Posts: 217
Joined: Sat May 28, 2022 3:55 am

Re: Allow immediate extra addition/removal in ruleset

Post by Elefant »

Lua should allow this in conjunction with the actor tile fake generalized action.
Civ 3 tileset: viewtopic.php?t=92953
3d Irrlicht desktop client development: viewtopic.php?t=92289&start=20
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