
You'll easily see what I've already done. I'll work on what's missing for this one and then start on the amplio-based one.
But now I want to share at least this one screenshot of what alien ruleset is like.cazfi wrote:For the record: I've been testing with one tileset myself, but I cannot distribute that due to license terms of the gfx used.
Whoa. That's nice.cazfi wrote:But now I want to share at least this one screenshot of what alien ruleset is like.cazfi wrote:For the record: I've been testing with one tileset myself, but I cannot distribute that due to license terms of the gfx used.
Well, for anything included to freeciv proper we need to be very very strict about GPLv2+ compliance. Graphics in that tileset are from Scenario League, and while they give gfx out for people to use, that's not good enough for declaring them GPLv2+ licensed. So, getting that licensed under GPLv2+ would require finding out original author of each sprite and asking them to give them out under GPLv2+. Further, I suspect that some of the gfx currently in the tileset is not original works, but ripped from somewhere. We would need to find replacement for those.ngunjaca wrote:It looks great. It gives a cool atmosphere to the game. Too bad the gfx is licensed, is there a chance to sort out this licensing issue?
cazfi wrote:But now I want to share at least this one screenshot of what alien ruleset is like.cazfi wrote:For the record: I've been testing with one tileset myself, but I cannot distribute that due to license terms of the gfx used.
Hi Cazfi, What ended up happening to this alien world project Cazfi? Looks awesome!cazfi wrote:I think it's time I start trying to get graphics in this current tileset ("SLalien") licensed under GPLv2+. As its tile size is same as isotrident, I can create (yet) another tileset ("SpaceLeague") that is always completely GPLv2+ compliant - starting as copy of isotrident and getting graphics replaced bit by bit as it gets available under GPLv2+.