gfx for scientist needed

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Wahazar
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gfx for scientist needed

Postby Wahazar » Mon Jul 27, 2020 4:02 pm

While science trade is overpowered in case of multiplayer game, disabling it and using only diplomats/spies for tech exchange is annoying and
exaggerated the other way.
I need some artist help to create Scientist unit - which allow to 'steal' science, but only from allied/peace nation.
Also his predecessor Philosopher (similar function, but steal random instead of target) would be also welcome.
Augmented2 ruleset/modpack for freeciv2.6: viewtopic.php?f=11&t=91047

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XYZ
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Re: gfx for scientist needed

Postby XYZ » Thu Jul 30, 2020 12:39 pm

While science trade is overpowered in case of multiplayer game, disabling it and using only diplomats/spies for tech exchange is annoying and
exaggerated the other way.
I need some artist help to create Scientist unit - which allow to 'steal' science, but only from allied/peace nation.
Also his predecessor Philosopher (similar function, but steal random instead of target) would be also welcome.


My man Wahazar. You know I can't resist making units for you. Turned the money diplomat into a lab scientist. Like it? Added a DNA strand in the upper left corner. Remove it if you don't like it. Guess you want one for amplio too.
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Scientist trident2.png
Scientist trident2.png (843 Bytes) Viewed 1320 times
Last edited by XYZ on Thu Jul 30, 2020 1:03 pm, edited 1 time in total.

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XYZ
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Re: gfx for scientist needed

Postby XYZ » Thu Jul 30, 2020 1:02 pm

Also his predecessor Philosopher (similar function, but steal random instead of target) would be also welcome.


Not the best. The emissary it's based on is a mess. I did it rather quickly. Greek Phi in the upper right corner. He is holding a pyramid.
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Philosopher trident.png
Philosopher trident.png (818 Bytes) Viewed 1316 times

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XYZ
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Re: gfx for scientist needed

Postby XYZ » Fri Jul 31, 2020 11:10 am

Philosopher Amplio
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Philosopher Amplio.png
Philosopher Amplio.png (1.59 KiB) Viewed 1296 times

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XYZ
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Re: gfx for scientist needed

Postby XYZ » Fri Jul 31, 2020 11:36 am

Scientist Amplio. Lemme know if you want something changed!
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Scientist Amplio.png
Scientist Amplio.png (1.31 KiB) Viewed 1296 times

Wahazar
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Re: gfx for scientist needed

Postby Wahazar » Sat Aug 01, 2020 3:52 pm

Nice! However not sure if this pyramid is necessary, maybe this scroll from messenger would be sufficient and more clear.
Augmented2 ruleset/modpack for freeciv2.6: viewtopic.php?f=11&t=91047

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XYZ
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Re: gfx for scientist needed

Postby XYZ » Sat Aug 01, 2020 4:49 pm

Nice! However not sure if this pyramid is necessary, maybe this scroll from messenger would be sufficient and more clear.


Haha, the pyramid was too big. But Pythagoras needs his pyramid. I really wanted to be sure you can distinguish him from the emissary.
Attachments
Philosopher Amplio3.png
Philosopher Amplio3.png (1.57 KiB) Viewed 1268 times