Another quick question: in standard multiplayer ruleset, is there any defence against bribery of units by diplomats/spies? Thanks!
(I'm asking many questions because, well, in addition to being a chatty person, my friends and I played on a private server and our game designer had a lot of "house rules". A lot of little things are different with the universal web client.)
Defence against bribery?
Re: Defence against bribery?
If you mean bribing units, simply stack two or more on the same tile.
If you mean inciting cities, the not-100%-sure defence is having your diplomat in the city.
If you mean inciting cities, the not-100%-sure defence is having your diplomat in the city.
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* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
- petroglyph
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Re: Defence against bribery?
Thank you! (I already knew about the cities.)Corbeau wrote:If you mean bribing units, simply stack two or more on the same tile.