I write this post to tell you the project isn't dead. Maybe I have small amount of time, but I go ahead in free time.
Inspired by never version of Civilization games, I decided to create bard unit. Maybe Civilization games doesn't have units like this, but it take focus on cultural aspects. I'm serious - please, don't laugh.
Bard unit is support unit type. It have some visibility range. It remembers victory military points for each player. When we won battle and bard see that, it will increase our victory points. If we lose, enemy victory points is increased. Bard can increase our culture and militaristic science points by move to our city and store notes there. There's also chance that enemy capture our bard. Once captured, enemy have two options:
- Kill bard unit, so we won't get culture and military bonus
- Move bard to ones' city, so if bard saw battle between this enemy and we, when this enemy won, enemy will get victory points (related to this player)
I have other ideas, but I will describe it another time.
And pleas: don't laugh: Civilization V/VI have relic \, historical places, etc. ideas, so my idea isn't too worst.