Hi there,
Because I am a creature of habits, I always start a new game with the same options. Selecting them each time is a minor inconvenience, but an inconvenience nonetheless. Is there a way to store them in some .ruleset or other config file, or have a lua script do it ?
Thanks.
Saving initial setup
Re: Saving initial setup
If you're invoking the server directly, there's the 'write' command.
Alternatively, if you always invoke the server from the client, changes you make to server settings through the client's UI (as opposed to typing '/set foo bar' commands in the chat window) can be saved in the client's settings.
Code: Select all
> help write
Command: write - Write current settings as server commands to file.
Synopsis: write <file-name>
Level: hack
- GriffonSpade
- Elite
- Posts: 578
- Joined: Mon Apr 29, 2013 4:41 pm
Re: Saving initial setup
Actually, now that you mention it, there's a large issue with this. If you change rulesets it goes to that ruleset's default settings.JTN wrote: Alternatively, if you always invoke the server from the client, changes you make to server settings through the client's UI (as opposed to typing '/set foo bar' commands in the chat window) can be saved in the client's settings.
Result: Any ruleset but default cannot have saved game options. Even default ruleset loses them if you change to another ruleset and back.
It should either:
Save game options for each ruleset and load them upon switching to that ruleset...
or at least try to set the saved game options after it loads a new ruleset. (Some may be denied by the ruleset's options)