Farmland

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viktor
Posts: 6
Joined: Sun May 20, 2018 8:32 pm

Farmland

Post by viktor »

Linuxmint xfce 17 Freeciv 2.5

I want to build farmland in the same way that irrigation can be done (Shift - i).

Is this possible, or can it be hacked into the code?

I am sure this must have been asked before, sorry if I am repeating.
drgerg
Veteran
Posts: 58
Joined: Sun Nov 15, 2015 4:05 pm

Re: Farmland

Post by drgerg »

what client are you using?
GTK2?
GTK3 ?
SDL ?
QT ?
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Corbeau
Elite
Posts: 1291
Joined: Mon Jan 13, 2014 11:13 pm

Re: Farmland

Post by Corbeau »

I don't understand the question. Where I play, both irrigation and farmland are built simply by pressing "i", without SHIFT.
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viktor
Posts: 6
Joined: Sun May 20, 2018 8:32 pm

Re: Farmland

Post by viktor »

GTK 2.5.1

i with the shift key allows (in irrigation) to select several turns of irrigation for the unit.

There is logic in the same operation for farmland, Saves much time over one square per turn.

Sorrry this was not clear,
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Corbeau
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Posts: 1291
Joined: Mon Jan 13, 2014 11:13 pm

Re: Farmland

Post by Corbeau »

Oh! Now here is something I didn't know! Thanks :D
--
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
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