Re: bugs in 2.5.3
Posted: Wed Jun 01, 2016 12:23 pm
See patch #7241 and bug #24720.fomalhaut wrote:3. Spy can't empty the granary by poisoning the water supply.
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See patch #7241 and bug #24720.fomalhaut wrote:3. Spy can't empty the granary by poisoning the water supply.
Do you give initial techs for the players? Either in the ruleset, or maybe the bug I'm thinking applies even with the techlevel server setting. This sounds like already fixed bug #24614.fomalhaut wrote:9. Following error message is displayed at the start of the game.
"in package_player_info() [../../../../server/plrhand.c::1013]: assertion '!game_was_started()' failed."
Several players are on the same team and 'plrcolormode' : "PLR_RANDOM"'
-> bug #24799.fomalhaut wrote:4. If sea unit is inside a city, their winning percentage against enemy units is always displayed as 0%.
No, this error is not related with initial techs.cazfi wrote:Do you give initial techs for the players? Either in the ruleset, or maybe the bug I'm thinking applies even with the techlevel server setting. This sounds like already fixed bug #24614.fomalhaut wrote:9. Following error message is displayed at the start of the game.
"in package_player_info() [../../../../server/plrhand.c::1013]: assertion '!game_was_started()' failed."
Several players are on the same team and 'plrcolormode' : "PLR_RANDOM"'
That 'plrcolormode' can certainly trigger bug #24614, which will be fixed in 2.5.5.fomalhaut wrote:/set plrcolormode "PLR_RANDOM"'cazfi wrote:This sounds like already fixed bug #24614.