See patch #7241 and bug #24720.fomalhaut wrote:3. Spy can't empty the granary by poisoning the water supply.
bugs in 2.5.3 and 2.5.4
Re: bugs in 2.5.3
Re: bugs in 2.5.3 and 2.5.4
Additionally, I want to fix following two bugs in ver 2.5.4.
9. Following error message is displayed at the start of the game.
"in package_player_info() [../../../../server/plrhand.c::1013]: assertion '!game_was_started()' failed."
Several players are on the same team and 'plrcolormode' : "PLR_RANDOM"'
10. When I fail to connect to network game, an unreadable message is displayed.
(Please try to connect to localhost, port 5556)
9. Following error message is displayed at the start of the game.
"in package_player_info() [../../../../server/plrhand.c::1013]: assertion '!game_was_started()' failed."
Several players are on the same team and 'plrcolormode' : "PLR_RANDOM"'
10. When I fail to connect to network game, an unreadable message is displayed.
(Please try to connect to localhost, port 5556)
Re: bugs in 2.5.3 and 2.5.4
Do you give initial techs for the players? Either in the ruleset, or maybe the bug I'm thinking applies even with the techlevel server setting. This sounds like already fixed bug #24614.fomalhaut wrote:9. Following error message is displayed at the start of the game.
"in package_player_info() [../../../../server/plrhand.c::1013]: assertion '!game_was_started()' failed."
Several players are on the same team and 'plrcolormode' : "PLR_RANDOM"'
Re: bugs in 2.5.3 and 2.5.4
-> bug #24799.fomalhaut wrote:4. If sea unit is inside a city, their winning percentage against enemy units is always displayed as 0%.
I've almost finished a fix.
Re: bugs in 2.5.3 and 2.5.4
No, this error is not related with initial techs.cazfi wrote:Do you give initial techs for the players? Either in the ruleset, or maybe the bug I'm thinking applies even with the techlevel server setting. This sounds like already fixed bug #24614.fomalhaut wrote:9. Following error message is displayed at the start of the game.
"in package_player_info() [../../../../server/plrhand.c::1013]: assertion '!game_was_started()' failed."
Several players are on the same team and 'plrcolormode' : "PLR_RANDOM"'
/team "AI*1" "Team 0"
/team "AI*2" "Team 0"
/set plrcolormode "PLR_RANDOM"'
just this
Re: bugs in 2.5.3 and 2.5.4
That 'plrcolormode' can certainly trigger bug #24614, which will be fixed in 2.5.5.fomalhaut wrote:/set plrcolormode "PLR_RANDOM"'cazfi wrote:This sounds like already fixed bug #24614.