Having trouble loading Ancients modpack

You can get help here if Freeciv doesn't start on your computer, or if you keep getting fatal errors while playing etc.
Posts: 1
Joined: Thu Dec 24, 2015 8:38 pm

Having trouble loading Ancients modpack

Postby markwalt » Thu Dec 24, 2015 8:51 pm

I'm running Freeciv 2.5.1, with the gui-gtk-2.0 client on Xubuntu Linux 15.10

I just downloaded "Ancients" with the modpack installer, and according to the README file, I'm supposed to load it with the command:

Code: Select all

freeciv-gtk2 -t ancients
which I do, but I get the error message:

Code: Select all

Tileset problem, it's probably incompatible with the ruleset:
No roadstyle for "road.rail" or "-".

I'm not entirely sure what to do next.

Posts: 1782
Joined: Tue Jan 29, 2013 6:54 pm

Re: Having trouble loading Ancients modpack

Postby cazfi » Thu Dec 24, 2015 10:22 pm

Ancients is a modpack suffering from the problems of not-strictly-paired rulesets and tilesets. As long as you use rulesets and tilesets that come with freeciv itself, you can use any tileset with any ruleset (there's no tileset just for civ2 rules).

Ancients ruleset and tileset are incompatible with most other rulesets/tilesets (you can't use ancients tileset with default ruleset). Your problem seems like one caused by trying to use default ruleset (that has railroad) with ancients tileset (that has no gfx for railroad)

In practice you must run server separately and to load ancients ruleset there before connecting clients that have ancients tileset loaded.

User avatar
Posts: 327
Joined: Mon Dec 23, 2013 3:13 am
Location: Hamburg

Re: Having trouble loading Ancients modpack

Postby dunnoob » Fri Jan 01, 2016 8:15 pm

markwalt wrote:I'm not entirely sure what to do next.

As Cazfi said, or visit the wiki :mrgreen: In theory it shouldn't be too hard to add the about ten missing units to Amplio for compatibility with Ancients. Somebody tried that with Ampcients. The main problem are the marines, an ancient marine is no Amplio marine,