Trouble loading 2.5.5 savegame into 2.5.6

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ironclad
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Joined: Sat Nov 12, 2016 8:48 am

Trouble loading 2.5.5 savegame into 2.5.6

Postby ironclad » Sat Nov 19, 2016 5:02 pm

(split from 2.5.6 announcement thread --JTN)

Thanks. Can one continue using old 2.5.5 savegames or could this lead into some issues?

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JTN
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Re: Stable release 2.5.6

Postby JTN » Sat Nov 19, 2016 5:50 pm

That will be fine. Savegames are always compatible between minor versions (e.g. 2.5.5 and 2.5.6), in both directions. (Savegames are also almost always usable over a major version upgrade, e.g. 2.4.x to 2.5.x, although you can't downgrade (e.g., load a 2.5 savegame into 2.4).

ironclad
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Re: Stable release 2.5.6

Postby ironclad » Sun Nov 20, 2016 10:30 am

Hi JTN,

unfortunately it does not load my 2.5.5. save games. Nothing happens when I select a save game and click 'ok'. I have attached an example save game.
Attachments
freeciv-T0183-Y01330-auto.sav.bz2
(22.45 KiB) Downloaded 83 times

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JTN
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Re: Trouble loading 2.5.5 savegame into 2.5.6

Postby JTN » Sun Nov 20, 2016 10:54 am

I can load that savegame into my 2.5.6 build (freeciv-gtk2 client, or standalone server) without trouble.

Can you try loading a savegame into a standalone server and see whether it says anything?

You presumably built 2.5.6 yourself. Had you built 2.5.5 yourself? Is it possible they were built with different options, such as different support for compression formats (e.g., .bz2)?

ironclad
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Re: Trouble loading 2.5.5 savegame into 2.5.6

Postby ironclad » Sun Nov 20, 2016 11:52 am

Thanks! You gave me the right hint :idea:
libbz2 development files were missing on my system. Now it loads my old save games without complains

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JTN
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Re: Trouble loading 2.5.5 savegame into 2.5.6

Postby JTN » Sun Nov 20, 2016 12:35 pm

We really ought to handle that case better... glad it's sorted for you.