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Qt Client Fails to Update Sometimes r33292

Posted: Tue Jul 26, 2016 6:55 am
by GriffonSpade
Odd Qt client behavior in 2.6 r33292. Didn't check other clients' behavior.
Occasionally, the client will apparently stop updating. (ie. turn done button, units[especially fortified or sentried units are noticable], etc. have no effect when pressed/ordered)
Doesn't carry through after loading a save, and apparently, valid orders given are carried out.
Happened twice to me up to about 1500 CE, cause unknown.(I saved and reloaded once)

Re: Qt Client Fails to Update Sometimes r33292

Posted: Tue Jul 26, 2016 4:43 pm
by mir3x
No idea, have u checked themes in graphics, local options - does it have fusion ? Does progressbars look better ?
(It will be also in 2.5.5)

btw that end turn lockdown means that pressing turn done does nothing ?
And it happens all at one time? ( I mean units, and buttons ?)
Maybe u pressed some hotkey from multiplayer menu by mistake, and then units can not react, but turn done would work.
( i just chcked it can do some lockdown, but turn done should be ok, check chat if there are some messagess then, that set rally point can do it)


EDIT: for me choosing Fusion theme makes freeciv not responding, but windowsXP or Vista theme works well.
That lockdown looks like lost connection to server.

Re: Qt Client Fails to Update Sometimes r33292

Posted: Tue Jul 26, 2016 10:06 pm
by GriffonSpade
Yeah, it all stops at once. The client lets you press buttons and give orders, but it doesn't actually /do/ anything, or at least as far as the client knows. But saving and then reloading shows that it actually /DOES/ seem to accept commands, it's just that the client for whatever reason isn't getting this from the server.