Release candidate 2.6.0-RC1

New releases, projects, multiplayer games, etc.
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JTN
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Release candidate 2.6.0-RC1

Postby JTN » Sat Jun 30, 2018 11:23 am

The first release candidate for the next major release of Freeciv, 2.6.0, is now available.

The changes since beta3 are mainly bugfixes (full list).

Relative to 2.5.x, 2.6.x includes a redesigned Qt client with multiplayer features, experimental map scaling, a substantially revised version of the civ2civ3 ruleset, GriffonSpade's Hexemplio large hex tileset, and much more flexibility for custom rulesets. See the summary of changes since 2.5.x.

Source code is available here. Compiled Windows packages aren't available yet, but will hopefully follow shortly.

If no showstopping bugs are reported in the near future, a very similar build will become the next stable release, 2.6.0. Please report bugs you find on our bug tracker at hostedredmine (rather than on this forum) so we don't lose track of them.

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JTN
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Re: Release candidate 2.6.0-RC1

Postby JTN » Sun Jul 01, 2018 3:42 pm

The Windows builds are now up.