BOBAH1 wrote:good idea!
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Middle-Earth multiplayer scenario
- petroglyph
- Posts: 34
- Joined: Mon Dec 10, 2018 8:13 pm
Re: Middle-Earth multiplayer scenario
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- Posts: 6
- Joined: Sun Mar 31, 2019 8:49 am
Re: Middle-Earth multiplayer scenario
Too bad you can't redesign the sprites and how the game looks in general; it'd be quite awesome to have "actual" Orcs instead of barbarians, to build or buy castles looking like these in Italy as city upgrades or as the cities themselves, different looking races all over the board, special units...
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- Posts: 6
- Joined: Sun Mar 31, 2019 8:49 am
Re: Middle-Earth multiplayer scenario
Okay, I stand corrected then; thanks! I thought I was stuck with the vanilla tileset, that's great to know.
- petroglyph
- Posts: 34
- Joined: Mon Dec 10, 2018 8:13 pm
Re: Middle-Earth multiplayer scenario
Hey friends, I've gotten a new job. That's why I'm not around much either here or on Discord.
When I finally signed into Discord today I found several PMs asking for updates about this idea. Apparently people like it!
I'm really happy to hear it and I'll try to dig out some time for it but I can't promise exactly when.
When I finally signed into Discord today I found several PMs asking for updates about this idea. Apparently people like it!
I'm really happy to hear it and I'll try to dig out some time for it but I can't promise exactly when.
Re: Middle-Earth multiplayer scenario
Honestly, its about starting it. Take a Middle-Earth map, think about a map size, start the scenario editor and draw the map outlines. Then just place layer over layer... You can check my scenarios for the things you have to think of.
- petroglyph
- Posts: 34
- Joined: Mon Dec 10, 2018 8:13 pm
Re: Middle-Earth multiplayer scenario
Roger wilco!XYZ wrote:Honestly, its about starting it. Take a Middle-Earth map, think about a map size, start the scenario editor and draw the map outlines. Then just place layer over layer... You can check my scenarios for the things you have to think of.