Another quick question: in standard multiplayer ruleset, is there any defence against bribery of units by diplomats/spies? Thanks!
(I'm asking many questions because, well, in addition to being a chatty person, my friends and I played on a private server and our game designer had a lot of "house rules". A lot of little things are different with the universal web client.)
Web version of freeciv at play.freeciv.org
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