In the classic ruleset, is there any city-based defence against Cruise Missiles?
SAM Batteries, SDI and the presence of various combinations of "unkillable stacks" (Spy + Stealth Fighter or Bomber + Mechanized Infantry) inside a city does nothing to stop them. Worse yet, in every simulation the missile destroys something totally unpredictable, whether a unit or infrastructure.
Also: leaving the city and attacking non-veteran Cruise Missiles with airborne units, even other Cruise Missiles, always fail. How can it be that there is a defence against atomic weaponry but not this?
Seems silly OP to me, but if there's a solution please someone share. Thank you!
Web version of freeciv at play.freeciv.org
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louis94 wrote:In the classic rules, AEGIS cruisers should help for coastal cities. Land cities can't be protected AFAIK.
That's ... kind of crazy. Jeeze, there are a lot of problems with the classic ruleset. (My opponent and I prefer to use the multiplayer setting; it was an accident that we ended up using classic.)
Still, hope springs eternal. Is anyone out there who might know a land-based defence against cruise missiles?