Extreme wait time for turns causing connection loss
Posted: Wed Jun 07, 2017 6:52 pm
Greetings all,
I'm a new player to Civilization, and also to Freeciv. I've run into a big brick wall and can't seem to get over it.
I'm playing the "Very large map of Europe 200 x 100" scenario. There are currently 23 players (me and 22 AI instances). Seems like a lot of revolutions have spawned extra AI players.
I am now seeing nearly 240 seconds between turns. That is an awfully long time. Additionally, my connection to the server is often being lost, which I believe is because of the extremely long turnaround times from one turn to the other.
Is this normal? As the game has progressed the turnaround times have been getting longer and longer. At first it was only a few seconds, but now it's nearly 240 seconds and if the game were to keep going it could easily be 300 seconds or much more.
How can I improve this? The AI is already set to easy, but it didn't make much more than a few seconds difference.
I appreciate any help anyone can offer!
I'm a new player to Civilization, and also to Freeciv. I've run into a big brick wall and can't seem to get over it.
I'm playing the "Very large map of Europe 200 x 100" scenario. There are currently 23 players (me and 22 AI instances). Seems like a lot of revolutions have spawned extra AI players.
I am now seeing nearly 240 seconds between turns. That is an awfully long time. Additionally, my connection to the server is often being lost, which I believe is because of the extremely long turnaround times from one turn to the other.
Is this normal? As the game has progressed the turnaround times have been getting longer and longer. At first it was only a few seconds, but now it's nearly 240 seconds and if the game were to keep going it could easily be 300 seconds or much more.
How can I improve this? The AI is already set to easy, but it didn't make much more than a few seconds difference.
I appreciate any help anyone can offer!