Page 15 of 17

Re: LongTurn support in Freeciv-web

Posted: Fri Jul 14, 2017 7:37 pm
by cazfi
Civil war is not possible when there's no free player slots for the rebel players to form, and most freeciv-web longturn games use all the slots from the beginning.

Re: LongTurn support in Freeciv-web

Posted: Sun Jul 23, 2017 2:15 pm
by drdogbot7
Is there a way to withdraw shared vision from a player once it's been given? If not, there should be!

This probably applies to all freeciv-web versions, not just longturn.

Re: LongTurn support in Freeciv-web

Posted: Tue Jul 25, 2017 5:24 am
by Corbeau
Has there been a server reset or something?

Re: LongTurn support in Freeciv-web

Posted: Tue Jul 25, 2017 5:26 am
by AndreasR
Corbeau wrote:Has there been a server reset or something?


Yes.

Re: LongTurn support in Freeciv-web

Posted: Wed Jul 26, 2017 11:17 pm
by Corbeau
My menu names (Nations, Cities etc.) have turned into icons. And only in Game 4. I don't know what I did, but I want the titles back. I would also like to know of other such shortcuts :)

Re: LongTurn support in Freeciv-web

Posted: Thu Jul 27, 2017 4:20 am
by AndreasR
Corbeau wrote:My menu names (Nations, Cities etc.) have turned into icons. And only in Game 4. I don't know what I did, but I want the titles back. I would also like to know of other such shortcuts :)


Try adjusting the browser zoom level or screen resolution. It has been detected as a mobile device.

Re: LongTurn support in Freeciv-web

Posted: Sun Aug 20, 2017 9:53 am
by Marduk
AndreasR wrote:Would there be any interest in me creating and sharing full observer images of all the LongTurn games so far? Probably zoomed out a bit. Good or bad?


This sounds really cool to me!

Re: LongTurn support in Freeciv-web

Posted: Mon Aug 21, 2017 1:33 pm
by pungtryne
Marduk wrote:
AndreasR wrote:Would there be any interest in me creating and sharing full observer images of all the LongTurn games so far? Probably zoomed out a bit. Good or bad?


This sounds really cool to me!


This was done about 35 turns ago for g1 and g2, and there were strong reactions against it afterwards. Personally I'm against it too. It's like unfogging the map. The image even showed production in each city, and if they were occupied by units. That's way too much info.

Re: LongTurn support in Freeciv-web

Posted: Tue Aug 29, 2017 1:37 am
by Corbeau
I have several cities that have more than half citizen happy and none unhappy, but in the city menu they are listed as "Peace" instead of "Celebrating", after I just increased Luxury percentage (some other cities are celebrating already). Maybe that will be updated on turn change, but since the "Disorder-Peace" toggling happens instantly, perhaps this is a bug?

Re: LongTurn support in Freeciv-web

Posted: Tue Aug 29, 2017 5:26 am
by AndreasR
Corbeau wrote:I have several cities that have more than half citizen happy and none unhappy, but in the city menu they are listed as "Peace" instead of "Celebrating", after I just increased Luxury percentage (some other cities are celebrating already). Maybe that will be updated on turn change, but since the "Disorder-Peace" toggling happens instantly, perhaps this is a bug?


I think it takes some time before the rapture activates. I don't think this is a bug.