Why not leave turn to completion as it is
And simply change
Producing : Archers
to Archers : 24/30
LongTurn support in Freeciv-web
Re: LongTurn support in Freeciv-web
I thought that somewhere I saw the option to delegate your nation to another player (in cases when you are away for a few days), but can't find it anymore. Was I dreaming?
Also, how do I change password?
Also, how do I change password?
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* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: LongTurn support in Freeciv-web
There is a /delegate command, but I'm not sure if it will work in Freeciv-web. So use at your own risk, more info here:Corbeau wrote:I thought that somewhere I saw the option to delegate your nation to another player (in cases when you are away for a few days), but can't find it anymore. Was I dreaming?
http://freeciv.wikia.com/wiki/Freeciv-manual/2_(2.5)
I can change your password manually if you require it. This has not been implemented yet. I'm guessing it will take me at least one hour to implement, and so far it has not been prioritized.Corbeau wrote: Also, how do I change password?
Re: LongTurn support in Freeciv-web
Thanks. Basically, we may need password change in delegation doesn't work, but we probably don't need both.
--
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: LongTurn support in Freeciv-web
I suggest you try the delegate command. Perhaps some of the other Freeciv developers can explain in more detail how it works. It could work, but I haven't tried it.Corbeau wrote:Thanks. Basically, we may need password change in delegation doesn't work, but we probably don't need both.
Re: LongTurn support in Freeciv-web
I'm familiar with '/delegate'. I just quickly tried it on play.freeciv.org and it behaved how I expect.
Two browser windows, with different players attached to the same game.
P1 and P2 each start out looking at their own map.
P1 does "/delegate to P2", and then closes the browser tab.
P2 does "/delegate take P1". Their view changes to P1's view, they can move P1's units etc.
P1 logs in to play.freeciv.org again. P2's view changes back to the P2 player (they stop controlling P1).
Two browser windows, with different players attached to the same game.
P1 and P2 each start out looking at their own map.
P1 does "/delegate to P2", and then closes the browser tab.
P2 does "/delegate take P1". Their view changes to P1's view, they can move P1's units etc.
P1 logs in to play.freeciv.org again. P2's view changes back to the P2 player (they stop controlling P1).
Re: LongTurn support in Freeciv-web
How to send message (in game) to another player???
- Alien Valkyrie
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Re: LongTurn support in Freeciv-web
As with all Freeciv multiplayer, the target player's name followed by a colon, e.g. "salemor: Hi there!" (without the "" obviously).salemor wrote:How to send message (in game) to another player???
~ AVL
Re: LongTurn support in Freeciv-web
I have added a new "Send message" button in the nation screen. It will be available when I release the new version to the production server tomorrow.salemor wrote:How to send message (in game) to another player???
Update: the new release will happen once a replacement for gna.org has been found.
Last edited by AndreasR on Thu May 25, 2017 5:01 am, edited 1 time in total.
Re: LongTurn support in Freeciv-web
Kudos!
--
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...