Thanks for your efforts. I was not sure if you thought your fix would repair my current (most recently failed) game or just future games. So I loaded the old game, took a turn and tried to save. The save failed, something about a server problem. I tried to save again and it saved. I shut down the browser and then restart and went to the load screen found the newly saved game and tried to load it. But it fails to load, server connect problem. I tried a few more times to load but keeps failing.
What does the "Savegame usage" show in the savegame dialog for you? Does deleting some savegames or clearing the browser cache solve the savegame problems?
What is the most important thing that I should improve so that Freeciv-web becomes more playable on your TV?
I have a Hi sense 55h7g 55" smart TV, this is the model just before they switched to ultra HD. It has Android 4.2.2.
Currently I am able to load a saved game play/take turns but when I try to save I get a save failed due to a server error (paraphrasing the message).
I would suggest the most important changes would be to get the save/load functioning rock solid. If people experience problems with these they will get discouraged and move on. So I will concentrate on this for this post.
When I played my first game I played a 1 player game on a 1 map size. Saving the game took 5 KB and I was able to save many times until I had used about half the 5000 KB. Then I was told it was out of memory. Deleting some of the older games allowed additional saves. This was back in June. That was the only game I have been able to play to completion. Since then I have tried playing with larger maps and lots of AI players and haven't been able to complete a game.
I don't know what got posted here and what was lost in my posts so here are my other thought related to save/load/manage of games.
Save shouldn't auto select into the game name field. My browser goes through multiple gyrations painting the save message box then moving it to make room for the popup keyboard and shading and repainting things: only to have me select on the message box outside the text entry field followed by a series of gyrations removing the keyboard.
One should be able to select any saved game individually and delete it.
Hover over the buttons and notice the problem on half of the pop up texts not matching the button.
I have no clue what upload and download are about or when one might use these buttons. I thought I might be able to use these to save my game somewhere other than cache so I could clear the cache and then get the game back and save it in cache. But one of these buttons gives an empty drop down list to select from and the other displays 3 application icon to select from (for what purpose I don't know) . The three apps are an audio player and two graphics viewers if I remember correctly. I couldn't find anything in the manual about these.
The last saved game in the list should be auto selected since this is the most common usage (don't auto load, just select).
When you get the out of memory error there is no way I found to delete older saves and then save your game. Of course when I ran into this problem I had taken several turns and lost everything I had done.
Is there a way to change the default naming for the saves? It is too verbose.
The load screen is too large on my system. I need to go through several resizings of the screen to get the row of buttons to show.