LongTurn support in Freeciv-web

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Corbeau
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Re: LongTurn support in Freeciv-web

Postby Corbeau » Tue Aug 29, 2017 8:16 am

AndreasR wrote:I think it takes some time before the rapture activates. I don't think this is a bug.

I don't mean "activating rapture". That happens at the Turn Change when city grows. I mean the information that the city is in state of celebration and that it *will* rapture on TC. Just like when citizens are revolting and stuff happens at TC, but you get the information tha they are about to revolt immediately.

For the record, 8 hours later, still "Peace" instead of "Celebrating", with 0 discontent, 4 content and 5 happy. Food available, Aqueduct present.

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Re: LongTurn support in Freeciv-web

Postby Caedo » Tue Aug 29, 2017 9:40 am

Just by increasing luxury and thus happy citizens, the city isn't celebrating yet (as that also has an influence on tile outputs etc.). It only starts celebrating at the next turn change. However, I think regular Freeciv clients show the city as "happy" if it is in a state where it will be celebrating next turn.

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Corbeau
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Re: LongTurn support in Freeciv-web

Postby Corbeau » Wed Aug 30, 2017 7:12 pm

Anyone else having trouble logging in? I get a message "Error. Please try again with a different name."

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Corbeau
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Re: LongTurn support in Freeciv-web

Postby Corbeau » Thu Aug 31, 2017 9:41 pm

For the record, I haven't been able to log in for more than 24 hours. No information about causes or possible solutions so far.

mooreinstore
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Re: LongTurn support in Freeciv-web

Postby mooreinstore » Fri Sep 01, 2017 2:14 am

:( It's his turn to support Lexxie in her crazy suicide mission schemes. I put a lot of work into running his civs while he was away. I hope he doesn't get out easy on helping our alliance with what ever it was we were supposed to accomplish.That was a very long password I had to type while he was away. I was going to make him run some of my civs and take a break. Please fix this so we can go invade a country that isn't real.

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Thrawn
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Re: LongTurn support in Freeciv-web

Postby Thrawn » Fri Sep 01, 2017 6:07 am

Hi, i can't rename my cities anymore, no Dialog is popping up when i press the 'Rename'-button.

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AndreasR
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Re: LongTurn support in Freeciv-web

Postby AndreasR » Fri Sep 01, 2017 2:32 pm

Thrawn wrote:Hi, i can't rename my cities anymore, no Dialog is popping up when i press the 'Rename'-button.


Renaming cities has been disabled in LongTurn games, to reduce the need for moderating city names.

Marduk
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Re: LongTurn support in Freeciv-web

Postby Marduk » Sun Sep 10, 2017 12:06 pm

pungtryne wrote:
Marduk wrote:
AndreasR wrote:Would there be any interest in me creating and sharing full observer images of all the LongTurn games so far? Probably zoomed out a bit. Good or bad?


This sounds really cool to me!


This was done about 35 turns ago for g1 and g2, and there were strong reactions against it afterwards. Personally I'm against it too. It's like unfogging the map. The image even showed production in each city, and if they were occupied by units. That's way too much info.


I didn't realize that the idea is to post pictures of currently running games. I would also advice against that. But once the game is over it would be cool to see the map and how it developed over time.