Multiplayer 23h/turn LT50 based on Freeciv 2.6

Planning and discussing Freeciv Longturn gaming
wieder
Hardened
Posts: 236
Joined: Thu Jul 27, 2017 10:43 am

Multiplayer 23h/turn LT50 based on Freeciv 2.6

Postby wieder » Thu Aug 29, 2019 4:09 pm

Our 18 years old longturn community will launch LT50 in few weeks or max few months. Sign up now.

http://longturn.net/game/LT50/

The ruleset is multiplayer converted to have the old warclient features. Probably with 2x moves meaning that a warrior will have 2 moves, horses 4, etc...

Not all the details of the game are yet decided but here you have some info.

The game is probably with continents, no teams and with real fixed traderoutes.

To be started when we have enough players (maybe 20-30) and when we get the 2.6 server working and the ruleset tested. The start date on the signup page is just for illustrative purposes. More info from the longturn.net forum.

http://forum.longturn.net/viewforum.php?id=40

You can also ask here for details. Suggestions for the game are also welcome.

Ignatus
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Posts: 339
Joined: Mon Nov 06, 2017 12:05 pm
Location: St.Petersburg, Russia
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Re: Multiplayer 23h/turn LT50 based on Freeciv 2.6

Postby Ignatus » Thu Aug 29, 2019 5:10 pm

As first 2.6 game, I want to test more 2.6 features like traderoutes cancel.