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Longturn graphic

Posted: Mon Jul 16, 2018 7:26 pm
by XYZ
Flagship/Longship for trident and amplio...

Edit: Flagship mirrored...

Re: Longturn graphic

Posted: Tue Jul 17, 2018 2:09 pm
by Wahazar
Thank you for contribution, it looks nice.

There are instructions, how to see these units, if server have already defined u.longboat and u.flagship_frigate as proposed here:
http://forum.longturn.org/viewtopic.php?pid=8350#p8350

Unpack
data.zip
(72.13 KiB) Downloaded 33 times
into freeciv/data directory, additionally one must to edit amplio2/units.spec file or/and trident/units.spec file and add:

Code: Select all

*include "LT/units_a.spec"


or

Code: Select all

*include "LT/units_t.spec"


respectively.

You can test with local client if everything is working, by launching singleplayer with LT ruleset and placing units using edit mode:

ltb.png
ltb.png (59.87 KiB) Viewed 1211 times

Re: Longturn graphic

Posted: Thu Jul 19, 2018 7:04 pm
by XYZ
http://forum.longturn.org/viewtopic.php?pid=8360#p8360

Reffering to the chatter at the longturn page:

Another suggestion.. I like the archer as an infantry bombard unit in LT44, but it is weak and there are no later equivalents until flight.
So maybe make alpine troops into snipers? There are already riflemen, partisans, cavalry and marines in that period which do defence or attack just as well as alpines.
Sniper unit could be able to keep the movement over all terrain, do bombard attacks to weaken enemies and withdraw, then maybe even be only visible from adjacent tiles like subs so they are hard to find behind enemy lines.


Good idea about snipers!

Re: Longturn graphic

Posted: Fri Aug 03, 2018 1:10 am
by Hans Lemurson
I submit alternate refined versions of your Trident boat graphics:

units_LT.png
units_LT.png (1.5 KiB) Viewed 1073 times

The "Flagship" was clearly intended originally as a scaled-down version of the Amplio one, but ended up looking pretty janky in the final result. I morphed it into a sort of "stout warship" that looks more stylish sailing the seas. It is very distinct and different from the Trident Frigate graphic, and frankly looks like a different class of ship. But, importantly, it cannot be confused!

The Longship, I mostly just touched it up to improve the contrast so it didn't look so flat, and added fancier water for its bow wake.

Re: Longturn graphic

Posted: Sun Aug 05, 2018 4:39 pm
by XYZ
The "Flagship" was clearly intended originally as a scaled-down version of the Amplio one


actually it was a scaled down version of the HMS Victory but it didnt look good for amplio so I just used it for trident although I was also never happy with the trident result. Maybe I will modify the trident frigate so that it looks more like its Amplio equivalent...

Re: Longturn graphic

Posted: Sat Aug 11, 2018 9:33 am
by XYZ
WWI aircraft:

Re: Longturn graphic

Posted: Sat Aug 11, 2018 9:33 am
by XYZ
WWI tanks:

Re: Longturn graphic

Posted: Sat Aug 11, 2018 9:40 am
by XYZ
Medieval infantry:

Re: Longturn graphic

Posted: Tue Aug 14, 2018 1:13 pm
by XYZ
Ships II:

Carack asked...

Re: Longturn graphic

Posted: Tue Aug 14, 2018 8:23 pm
by XYZ
WWII planes: