Flagship/Longship for trident and amplio...
Edit: Flagship mirrored...
Longturn graphic
Longturn graphic
- Attachments
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- Amplio
- U.flagship9.png (2.14 KiB) Viewed 10866 times
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- Trident
- Flagship2.png (785 Bytes) Viewed 10900 times
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- Trident
- Longship4.png (742 Bytes) Viewed 10900 times
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- Amplio
- Longship4.png (1.97 KiB) Viewed 10902 times
Last edited by XYZ on Tue Jul 17, 2018 3:14 pm, edited 3 times in total.
Re: Longturn graphic
Thank you for contribution, it looks nice.
There are instructions, how to see these units, if server have already defined u.longboat and u.flagship_frigate as proposed here:
http://forum.longturn.org/viewtopic.php?pid=8350#p8350
Unpack into freeciv/data directory, additionally one must to edit amplio2/units.spec file or/and trident/units.spec file and add:
or
respectively.
You can test with local client if everything is working, by launching singleplayer with LT ruleset and placing units using edit mode:
There are instructions, how to see these units, if server have already defined u.longboat and u.flagship_frigate as proposed here:
http://forum.longturn.org/viewtopic.php?pid=8350#p8350
Unpack into freeciv/data directory, additionally one must to edit amplio2/units.spec file or/and trident/units.spec file and add:
Code: Select all
*include "LT/units_a.spec"
Code: Select all
*include "LT/units_t.spec"
You can test with local client if everything is working, by launching singleplayer with LT ruleset and placing units using edit mode:
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
Re: Longturn graphic
http://forum.longturn.org/viewtopic.php?pid=8360#p8360
Reffering to the chatter at the longturn page:
Reffering to the chatter at the longturn page:
Another suggestion.. I like the archer as an infantry bombard unit in LT44, but it is weak and there are no later equivalents until flight.
So maybe make alpine troops into snipers? There are already riflemen, partisans, cavalry and marines in that period which do defence or attack just as well as alpines.
Sniper unit could be able to keep the movement over all terrain, do bombard attacks to weaken enemies and withdraw, then maybe even be only visible from adjacent tiles like subs so they are hard to find behind enemy lines.
Good idea about snipers!
- Attachments
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- Marksman9.png (625 Bytes) Viewed 10850 times
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- Marksman5.png (1.37 KiB) Viewed 10850 times
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- Veteran
- Posts: 108
- Joined: Mon Aug 22, 2016 10:25 pm
Re: Longturn graphic
I submit alternate refined versions of your Trident boat graphics:
The "Flagship" was clearly intended originally as a scaled-down version of the Amplio one, but ended up looking pretty janky in the final result. I morphed it into a sort of "stout warship" that looks more stylish sailing the seas. It is very distinct and different from the Trident Frigate graphic, and frankly looks like a different class of ship. But, importantly, it cannot be confused!
The Longship, I mostly just touched it up to improve the contrast so it didn't look so flat, and added fancier water for its bow wake.
The "Flagship" was clearly intended originally as a scaled-down version of the Amplio one, but ended up looking pretty janky in the final result. I morphed it into a sort of "stout warship" that looks more stylish sailing the seas. It is very distinct and different from the Trident Frigate graphic, and frankly looks like a different class of ship. But, importantly, it cannot be confused!
The Longship, I mostly just touched it up to improve the contrast so it didn't look so flat, and added fancier water for its bow wake.
Wishes he could convert Civ2's scenarios to FreeCiv...
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!
Re: Longturn graphic
actually it was a scaled down version of the HMS Victory but it didnt look good for amplio so I just used it for trident although I was also never happy with the trident result. Maybe I will modify the trident frigate so that it looks more like its Amplio equivalent...The "Flagship" was clearly intended originally as a scaled-down version of the Amplio one
Re: Longturn graphic
WWI aircraft:
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- WWI bomber trident.png (1 KiB) Viewed 10685 times
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- WWI bomber amplio.png (2.3 KiB) Viewed 10685 times
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- WWI fighter trident.png (550 Bytes) Viewed 10685 times
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- WWI fighter amplio.png (1.21 KiB) Viewed 10685 times
Re: Longturn graphic
WWI tanks:
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- WWI tank trident.png (568 Bytes) Viewed 10684 times
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- WWI tank amplio.png (2.59 KiB) Viewed 10684 times
Re: Longturn graphic
Medieval infantry:
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- Arbalest trident.png (638 Bytes) Viewed 10684 times
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- Arbalest amplio.png (1.42 KiB) Viewed 10684 times
Re: Longturn graphic
Ships II:
Carack asked...
Carack asked...
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- Carrack4 amplio.png (1.96 KiB) Viewed 10617 times
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- Carackel9.png (694 Bytes) Viewed 10640 times
Last edited by XYZ on Tue Aug 14, 2018 9:21 pm, edited 3 times in total.
Re: Longturn graphic
WWII planes:
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- WWII attack aircraft trident.png (1.25 KiB) Viewed 10622 times
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- WWII attack aircraft amplio.png (2.36 KiB) Viewed 10622 times