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What kind of strategies are not possible with LT games?

Posted: Sat Jan 27, 2018 2:02 pm
by wieder
It was said that some strategies are not possible to do with the current longturn.org games LT39 or LT40. I'm not saying all is possible. Instead it would be interesting to know what kind of stuff people feel is not doable there.

Econmical, scientific, military, rogue nations or stuff like the Church of Sim Citying Alliance....? Boosting growth or disrupting the enemies? Allying, working as the lone wolf?