Is it possible to enable migration in Freeciv-web? In that case you can solve the problem by using an attractive city within migration distance. Migration can also be used to get rid of small cities belonging to other players you don't want war with.Archimedes wrote:Archimedes wrote:So, as long as a city is producing two or more food with its central square, there is no way to get rid of a city in Freeciv-web.
Where Are the Specialists?
Re: Where Are the Specialists?
Re: Where Are the Specialists?
In single player, if the city's center produces more than two, I just send a bunch of workers and mine it, swamp it or hill it at the center square. It's a longish method but it works.