Attacks against non-military units

Can't beat the AI? Is it too tame? Discuss the best strategies!
Post Reply
jpsm
Veteran
Posts: 97
Joined: Sun Nov 01, 2020 8:14 pm

Attacks against non-military units

Post by jpsm »

Why some AIs like to attack non-military units such as caravans and freights?
Ignatus
Elite
Posts: 644
Joined: Mon Nov 06, 2017 12:05 pm
Location: St.Petersburg, Russia
Contact:

Re: Attacks against non-military units

Post by Ignatus »

Because why not :twisted:
jpsm
Veteran
Posts: 97
Joined: Sun Nov 01, 2020 8:14 pm

Re: Attacks against non-military units

Post by jpsm »

Ignatus wrote:Because why not :twisted:
It's irrational because trade benefits both.
Ignatus
Elite
Posts: 644
Joined: Mon Nov 06, 2017 12:05 pm
Location: St.Petersburg, Russia
Contact:

Re: Attacks against non-military units

Post by Ignatus »

Well, AI always thinks that if you are in war with him then all your units work against him. Human players often fighg "phoney wars" to exchange cities if it is disabled to do by diplomacy or to train units, AI don't. AI itself often uses freights for spying (it's really omniscent but I can't tell why they hang out around my cities before he attacks otherwise).
jpsm
Veteran
Posts: 97
Joined: Sun Nov 01, 2020 8:14 pm

Re: Attacks against non-military units

Post by jpsm »

If AI is omniscient why do AIs ask me in treaties to give embassy? If they are omniscient that's no point.
Ignatus
Elite
Posts: 644
Joined: Mon Nov 06, 2017 12:05 pm
Location: St.Petersburg, Russia
Contact:

Re: Attacks against non-military units

Post by Ignatus »

They just imitate the behaviour of a real player. (Not always, they don't value receiving maps on treaties.) Also, in some rulesets embassies speed up researching what the other side knows.
Post Reply