2.4.4 Republic

Can't beat the AI? Is it too tame? Discuss the best strategies!
Posts: 30
Joined: Mon Nov 03, 2014 4:14 am

2.4.4 Republic

Postby mfans » Thu Dec 11, 2014 12:16 pm

First time to 2.4.4, I use the Republic goverment. I found one city produce nothing, but the people in the city are content, they are all blue doll. And later this city disbanded a group (it said they can't support the unit, but my money in stock is over 300 dollors.) and started to produce somethings. What is the reason?
Another question, I play with the rule of conquer (Count the score after 3000 turns), which Goverment system is most suitable?

The Square Cow
Posts: 53
Joined: Wed Nov 19, 2014 5:47 pm

Re: 2.4.4 Republic

Postby The Square Cow » Thu Dec 11, 2014 8:33 pm

In the default ruleset, unit upkeep is in shields (production). Under governments that are not Republic or Democracy you get a few free units with no upkeep. That city wasn't producing anything because it was spending all of its shields on unit upkeep, but it still didn't have enough so it had to disband a unit.