Why city stops production

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mfans
Posts: 30
Joined: Mon Nov 03, 2014 4:14 am

Why city stops production

Post by mfans »

I play with 2.4.3 and at the very beginging, I have found one of my citys stoped production, it means it didn't want to produce anything. How to solve it?
rainbowrobin
Posts: 21
Joined: Tue Nov 04, 2014 5:10 am

Re: Why city stops production

Post by rainbowrobin »

We'd need more description, preferably screencaps, to know what you're talking about. At least, I have no idea.
mfans
Posts: 30
Joined: Mon Nov 03, 2014 4:14 am

Re: Why city stops production

Post by mfans »

First, it said that some barbarians were near the city, then 3 to 5 turns the city didn't produce anything. After that, it restarted to produce.
cazfi
Elite
Posts: 3094
Joined: Tue Jan 29, 2013 6:54 pm

Re: Why city stops production

Post by cazfi »

Maybe barbarians displaced one worker from a tile with some shield production to a tile with none. Or maybe you finished new unit that took the last shield / turn production as maintenance cost. Then city could have grown to gain another worker, or workers moved back to their places for some other reason.
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