Did anyone notice that sometimes the AI performs a double move of his units in one turn?
I noticed the AI moved his archers for two tiles in one turn whereas I can move them only for one tile (we are talking about terrain without roads).
This is the first time i see this happening.
anyone?
AI moves two times in one turn
- Alien Valkyrie
- Elite
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- Joined: Sun Feb 10, 2013 10:21 pm
- Location: Stuttgart, Germany
Re: AI moves two times in one turn
Was it happening the moment you pressed "End Turn"? If so, and you're on the "All players move simultaneously" setting(which is the default one), the AI probably made a move at the end of one turn and immediately the next one at the beginning of the next turn.
Other than that, what Freeciv version and what ruleset are you using?
Also, this may sound like I think you're an idiot, but is there a river?
Also, were there other units on the tile? If so, one archer probably moved there, and another one, that was there already, moved away.
Other than that, what Freeciv version and what ruleset are you using?
Also, this may sound like I think you're an idiot, but is there a river?
Also, were there other units on the tile? If so, one archer probably moved there, and another one, that was there already, moved away.
~ AVL
Re: AI moves two times in one turn
as you said the "All players move concurrently" setting was on.
After i changed it to alternate the "two moves per turn" did not happen again.
thnx for pointing it out
After i changed it to alternate the "two moves per turn" did not happen again.
thnx for pointing it out
- Alien Valkyrie
- Elite
- Posts: 513
- Joined: Sun Feb 10, 2013 10:21 pm
- Location: Stuttgart, Germany
Re: AI moves two times in one turn
I stumbled upon that setting when just looking through the list of settings, and then I finally knew why the AI's units could attack my attackers the instant I moved next to their city(with auto-attack disabled).
~ AVL