Is this implemented in free-civ?

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grohfuda
Posts: 2
Joined: Tue Jul 11, 2017 9:44 am

Is this implemented in free-civ?

Postby grohfuda » Tue Jul 11, 2017 9:53 am

I am not sure whether this is the right place to ask.

I am going to develop my first own ruleset. The idea is that some of the military units, techs etc. should depend on the finishing of buildings like small wonders, world wonders or a landed spaceship.

Is this already implemented in free-civ (except nuclear weapons?) rule sets. If yes, where I have to specify this?

Corbeau
Elite
Posts: 337
Joined: Mon Jan 13, 2014 11:13 pm

Re: Is this implemented in free-civ?

Postby Corbeau » Tue Jul 11, 2017 9:56 am

Look into units.ruleset, search for impr_req

grohfuda
Posts: 2
Joined: Tue Jul 11, 2017 9:44 am

Re: Is this implemented in free-civ?

Postby grohfuda » Tue Jul 11, 2017 10:15 am

thanks for the quick reply, i will study this soon. :)

Civothy
Posts: 23
Joined: Wed Jun 07, 2017 3:07 am

Re: Is this implemented in free-civ?

Postby Civothy » Thu Jul 13, 2017 2:23 am

I thought the game ended immediately if someone landed a spaceship on Alpha Centauri?
Playing Freeciv-web on a Mac running OS X 10.12.3 via Safari 10.0.3

GriffonSpade
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Posts: 425
Joined: Mon Apr 29, 2013 4:41 pm

Re: Is this implemented in free-civ?

Postby GriffonSpade » Thu Jul 13, 2017 11:55 am

Civothy wrote:I thought the game ended immediately if someone landed a spaceship on Alpha Centauri?


It can be disabled in the server options. At least in 2.6+

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JTN
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Joined: Wed Jan 30, 2013 12:15 am

Re: Is this implemented in free-civ?

Postby JTN » Fri Jul 14, 2017 7:41 pm

In 2.5 and many older versions too (with the 'endspaceship' setting).

Unlike the OP's other criteria, I don't think there's a way to hook game effects onto spaceship arrival. In 2.6+ you can hook effects off spaceship launch, by using the "Spaceship" achievement, but not arrival. We should probably add another achievement for that too (in 3.0+, now).


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