Msys2 based Windows Installer testing (freeciv-3.1)

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cazfi
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Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Mon Apr 20, 2020 3:46 pm

New freeciv master msys2 build from sources of 19-Apr-20 (3.0.92-dev-200419), commit '9bd7b9efb3', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200224

cazfi
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Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Sat May 09, 2020 7:05 am

New freeciv master msys2 build from sources of 07-May-20 (3.0.92.1-dev-200507), commit '86c56eb57a', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200224

cazfi
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Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Thu Jun 18, 2020 9:02 pm

New freeciv master msys2 build from sources of 15-Jun-20 (3.0.92.1-dev-200615), commit 'edbe26097d', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200610

cazfi
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Posts: 1967
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Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Mon Jul 27, 2020 1:35 am

New freeciv master msys2 build from sources of 26-Jul-20 (3.0.92.1-dev-200726), commit '85459532aa', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200610

cazfi
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Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Tue Oct 06, 2020 9:26 am

Possibly because of latest Windows updates, I'm having issues with any builds I make from master (curiously S3_0 builds seem unaffected). Windows defender blocks connection between the server and client and it doesn't even ask about it when client first tries to spawn the server. It only asks when the server is launched separately. Even then the permissions is given too late for that particular server instance. So one has to restart server and client after giving them permissions to network usage to actually use those permissions:

1. Launch server
2. When asked, give the server permission to use network
3. Relaunch server
4. Launch client and try to connect to the server ("Connect to Network Game")
5. When asked, give the client permission to user network
6. Relaunch client and connect to the server. This should now work.
7. Now that both server and client have required permissions, you should also be able to launch server from the client (e.g. "Start New Game")

cazfi
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Posts: 1967
Joined: Tue Jan 29, 2013 6:54 pm

Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Thu Oct 08, 2020 2:29 am

New freeciv master msys2 build from sources of 06-Oct-20 (3.0.92.1-dev-201006), commit 'c6000e1cad', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200906
- See earlier post about Windows Defender issue

cazfi
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Posts: 1967
Joined: Tue Jan 29, 2013 6:54 pm

Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Fri Nov 06, 2020 6:28 am

New freeciv master msys2 build from sources of 04-Nov-20 (3.0.92.2-dev-201104), commit '5d75624c69', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200906
- See earlier post about Windows Defender issue

nef
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Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby nef » Mon Nov 09, 2020 3:32 pm

cazfi wrote:Possibly because of latest Windows updates, I'm having issues with any builds I make from master (curiously S3_0 builds seem unaffected). Windows defender blocks connection between the server and client and it doesn't even ask about it when client first tries to spawn the server. It only asks when the server is launched separately. Even then the permissions is given too late for that particular server instance. So one has to restart server and client after giving them permissions to network usage to actually use those permissions:


Microsoft software is a real mystery to me (and has always been so). My suspicions would be that MS test each new update against every known piece of community software and then write special code for each failure. In this case it is not just the S3_0 builds, but also existing software such as S2.6.x (since I have seen no problems). This is a long shot but would it be possible to contact MS about this?

cazfi
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Posts: 1967
Joined: Tue Jan 29, 2013 6:54 pm

Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Sat Dec 05, 2020 7:44 pm

New freeciv master msys2 build from sources of 04-Dec-20 (3.0.92.3-dev-201204), commit '4b143e3c59', available at http://files.freeciv.org/packages/windo ... snapshots/

- Built against msys2 environment 200906
- See earlier post about Windows Defender issue

cazfi
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Posts: 1967
Joined: Tue Jan 29, 2013 6:54 pm

Re: Msys2 based Windows Installer testing (freeciv-3.1)

Postby cazfi » Mon Dec 14, 2020 5:46 am

Now I again don't see Windows Defender issue. Maybe because some update, maybe because I already allowed earlier freeciv builds to function.