Installer_cross based Windows Installer testing

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SMACX2
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Joined: Mon Oct 12, 2015 6:47 pm

Re: Installer_cross based Windows Installer testing

Postby SMACX2 » Tue May 23, 2017 7:00 am

cazfi wrote:
SMACX2 wrote:2. In the freeciv help browser the small arrows which indicate a submenu are not visible (but functional).
-> Bug #662684

I've made a build with the patch from the bug ticket. Can you test if it helps: http://files.freeciv.org/packages/windo ... ross/test/


Arrows are still not visible in the new build.

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Tue May 23, 2017 9:11 am


SMACX2
Posts: 16
Joined: Mon Oct 12, 2015 6:47 pm

Re: Installer_cross based Windows Installer testing

Postby SMACX2 » Tue May 23, 2017 6:08 pm



There a still no icons (see attachment).

For this problem
"1. clicking on citizens in city screen does not change the specialist graphics. Output does change as expected, but the graphics show always normal workers."
I found that the citizen icon graphic (at the top) are updated when I click on another window and than again on the city screen.
Attachments
missing_icon.jpg

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Fri May 26, 2017 2:50 pm

Do the icons work on msys2 based builds?

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Sat May 27, 2017 4:02 am

SMACX2 wrote:1. clicking on citizens in city screen does not change the specialist graphics. Output does change as expected, but the graphics show always normal workers.

-> Bug #664730

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Sat May 27, 2017 9:23 am

Help menu icons issue: I had an opportunity to test on Windows a bit myself. installer_cross is built on top of crosser-based freeciv build - it justs installs such a build and necessary parts from crosser environment. The help menu icons are there when tested with full crosser environment (not using the installer at all), so the problem is probably just that some necessary file from the crosser environment is not included to the installer package.

SMACX2
Posts: 16
Joined: Mon Oct 12, 2015 6:47 pm

Re: Installer_cross based Windows Installer testing

Postby SMACX2 » Mon May 29, 2017 6:36 am

cazfi wrote:Do the icons work on msys2 based builds?



I tested
Freeciv-2.93.99-alpha+r35254-msys2-win64-gtk3.22-setup.exe

This has the same problems as other builds.

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Sun Jun 25, 2017 11:19 am

Now that we have version control repository online again, also the nightly build of installer_cross builds has been revived.
http://files.freeciv.org/packages/windo ... s/nightly/

cazfi wrote:
SMACX2 wrote:1. clicking on citizens in city screen does not change the specialist graphics. Output does change as expected, but the graphics show always normal workers.

-> Bug #664730


Fix to this has been pushed today, so it should be ok in next nightly.

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Wed Jun 28, 2017 7:46 am

installer_cross updated to use crosser-1.3, effective from next nightly.
For list of component versions in crosser-1.3, see http://cazfi.net/crosser/

cazfi
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Re: Installer_cross based Windows Installer testing

Postby cazfi » Mon Sep 11, 2017 8:39 pm

From tonight on, installer_cross nightly builds should contain threaded AI type.