[Campaing] Space-walker

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
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Lachu
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Joined: Sat May 04, 2013 2:19 pm

[Campaing] Space-walker

Post by Lachu »

I have idea about create scenario called space-walker. It could use standard ruleset, but only one option to won map: send alpha-centaur ship. Campaining would be endless. When we send ship to other galaxy, our king (Space Captain) would go to the ship and travel to new planet. After that, player could select one additional technology to gather to new planet (so we end this_map_start_technologies + one additional on new planet). On each planet, enemies would be stronger. Goal is to build civilization on as many planet as possible (and send as much spaceships as possible).

On each map, we start with standard unit set, so King + Settlers + Explorer + Warriors. Everything was happen, cause bad design of ship - there was an accident, when we are near new planet and only small amount of people survive.

Two main problem:
1. Why we do not learn from the past and eliminate problems with our spaceships
2. What if we select each technology as starting technology and won one more time? Can we select future tech many times to get more score?
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