Bombard limiter effect

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Post Reply
User avatar
soundnfury
Posts: 28
Joined: Sat Apr 11, 2020 12:09 pm

Bombard limiter effect

Post by soundnfury »

Currently, a unit being bombarded can be damaged all the way to 1HP. I would like an effect to raise that limit, probably to a percentage of the unit-type's max HP.
For instance, a ruleset could have a city improvement "Concrete Bunker" that made it so that bombarding units couldn't reduce any unit in the city below 50% HP.

This would mean that bombarding units act as a reasonable force-multiplier in combination with other units, rather than (as at present) being something against which (in sufficient numbers) there is essentially no defence (in a fight between an arty stack and a rifle stack of equal size, the arty scales quadratically whereas the rifles only scale linearly) and relegating all other attackers to the rôle of mopping-up fatally weakened defenders.
Creator of the Aviation ruleset. Try it out today!
Post Reply