When an unit is attacked, the messages only inform that it survived the pathetic attack of opponent's unit but don't inform which city. Sometimes there are other units in a siege around that city and you want to attack them before they attack, build city wars if it is a new city, or buy another soldier if the siege have many soldiers. Because the message don't inform the location of the attack the player need to scroll the map to find out where such a thing happened..;.
No need to say that when the unit is lost and you don't know where this is to buy another soldier this is ever more annoying...
Location of attacks
Re: Location of attacks
You can enable messages not only for surviving/lost attack, but also for results of your own attack.
And clicking at message will focus map view at the place of incident - is it what you asked for?
And clicking at message will focus map view at the place of incident - is it what you asked for?
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
Re: Location of attacks
Example https://ibb.co/1qhL6jf
In this message says that I lost a musketeers because of a persian attack but it don't inform WHERE this happen. I'll need to scroll the map to find out...
In this message says that I lost a musketeers because of a persian attack but it don't inform WHERE this happen. I'll need to scroll the map to find out...
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Re: Location of attacks
If you double-click the message (or select it and click the "Goto Location" button), it should center the main view on the place where it happened.
~ AVL
Re: Location of attacks
Thank you very much!Caedo wrote:If you double-click the message (or select it and click the "Goto Location" button), it should center the main view on the place where it happened.