Militia units?
Posted: Sat May 18, 2019 11:00 am
I have an idea about introducing very weak unit, but strong if fight near homecity. Also, partisan unit will have bonus on owner territory + on city it was built territory. This makes sense, because at start of civilizations we have barbarians and civilized world, where barbarians attacking civilized world. The idea adding realism to game, because militia will be used to protect only. Also, militia could increase happiness of citizens in each government, because it will be used to reduce crime.
It makes also sense to make partisan have increase combat bonus on player's territory + on city it was built territory, because this unit was used to get player's cities back.
It makes also sense to make partisan have increase combat bonus on player's territory + on city it was built territory, because this unit was used to get player's cities back.