Transport for auto-settlers

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Ignatus
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Transport for auto-settlers

Postby Ignatus » Tue Jan 22, 2019 4:41 am

In the test LT47 game, many tiles around cities have sunk due to global warming; and pollution on islands was not cleaned because my auto-settling engineers could not get there. In a real game, I probably would not be able to use auto-settlers due to war risks, but however: could we make auto-settling transports be ready to serve the needs of transportable auto-settling units?

The same could be asked about road-to and autoexploring advisors, though in the former case the transporter should be assigned to another duty than the rider (maybe make a "taxi service" advisor?).