trireme on land exploit

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
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Joined: Mon Nov 06, 2017 12:05 pm
Location: St.Petersburg, Russia

Re: trireme on land exploit

Postby Ignatus » Fri Nov 22, 2019 7:20 pm

Lachu wrote:About ability to self-defend of unloaded unit. Maybe make fortify action disabled, when unit was unloaded on the same turn? Of course, fortify, when loaded should be disabled too.

I have made an option in my fork that loaded unit will be visible if it is fortifying or fortified (but still loaded for convenience of its owner). Pneu made a patch that delays activity completion for UWT. Likely, the combination of both solves this issue.