Lachu wrote:About ability to self-defend of unloaded unit. Maybe make fortify action disabled, when unit was unloaded on the same turn? Of course, fortify, when loaded should be disabled too.
I have made an option in my fork that loaded unit will be visible if it is fortifying or fortified (but still loaded for convenience of its owner). Pneu made a patch that delays activity completion for UWT. Likely, the combination of both solves this issue.