Team colour tint for units

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Wahazar
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Team colour tint for units

Postby Wahazar » Mon Jul 16, 2018 1:45 pm

Is it possible to add option of colour team tint for units image?
There is already "background colour", but it gives player colour, not team colour, and is rather impractical due to totally obscured tile view.
Here are example, what I meant by "colour tint":
Image Image (50% of blue or red tint applied).
Of course it should be done by some automatic graphical operations on original sprites.

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XYZ
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Re: Team colour tint for units

Postby XYZ » Mon Jul 16, 2018 2:27 pm

If its a 2 parties game they could also be mirrored?

Wahazar
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Re: Team colour tint for units

Postby Wahazar » Mon Jul 16, 2018 4:43 pm

Not sure if mirroring is a good idea, what about tilesets with unit orientation?

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JTN
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Re: Team colour tint for units

Postby JTN » Mon Jul 16, 2018 11:56 pm

There is no tinting in the graphics engine currently. I have been idly musing about adding some as a cheap way to get placeholder "programmer graphics" for new units to playtest them, but I've not done anything about it.

Wahazar wrote:There is already "background colour", but it gives player colour, not team colour

(You can of course make it be the team colour with "/set plrcolormode team_order", but your other objections are germane and you lose individual player colours entirely.)